Tuesday, January 27, 2009

Monday, January 26, 2009



This is what I'm up too right now.

It's been pretty tough learning Boom Toon Animation on my own, so due to the time constraints (trial's expiring)  I've switched to a nifty little free program called "Pencil".   

Right now I'm just experimenting.  So we have a rough animated sketch of the protagonist running (In poor loss frame style) and then jumping off a cliff (use your imagination as I did not actually draw the cliff) and falling.   It's been fun, but it's time to get to work!

I'm trying to figure out how to get this on here. (I think YouTube should do.)  But I don't have a lot of footage...

I think I'm changing focus.  I'm going to focus more on quality then quantity.  So the frame a day acctually counts.  The frame as an art piece.   


P.S.  (This is one of the scrappy frames made with "pencil"  I think I'm going to go all traditional really tight inks.)


Tuesday, January 20, 2009


I've got a bit of a cold.   Not fun.   And this animation project is becoming a lot more difficult then I thought.   It's not even the drawing,  It's the tool.   Toon Boom Studio, although probably a simply amazing tool,  Is very complicated and has quite the learning curve.

On top of all that,  I think I'm going to have to redraw all my frames.  And make a story board.  

Did I mention I'm relearning everything.   I'm really out of practice with my drawing.   The simple things like proportion, perspective,  composition, seem to escape me.  

It's not all that bad,  at least I have a chance to work on it.

Did I mention that I'm really bad at drawing hands?


I've a lot to do in little time.


Friday, January 16, 2009


Well,  I just sent off my application to Sheridan tech for their very competitive Bachelor of animation program.

I'm working on my portfolio right now.  I'm not sure what's going to happen, but I'm hoping for the best.   It's a big commitment,  moving away from home, 4 more years of school and much more debt.   I think the part that bothers me the most is not knowing all the information.   
What they're looking for in a portfolio.   Style, accuracy, creativity,  It's hard to cover all your bases for just a general "This is what I got" type of pitching yourself.  They have the criteria, (character turn around, life drawings, storyboard, expression sheet, etc.)  but not a lot of "We are looking for this, this, and this, when looking at applicants".     

It's a bit of a jump, from the fine arts to animation.  Let's hope my legs are strong enough.


(The sketch is nothing even close to my true skill.  Just playing around with paint.net and tablet.)

Monday, January 5, 2009

Long absence.

My sincerest apologies.  

The internet has been down so I have been unable to post.   

Today was the first day of my last semester.  Looks like this ones going to be rocky.   Our Monday class is Studio 2,  and I will be continuing my precious project in the for of a short animated film film.
The image here would be the basis for a frame or two...

I've certainly got my work cut out for me.  

Why can't I just paint stuff that's in front of me?  I guess that's just too easy.

Until next time.